Stick Configuration

In this section, the stick configuration on Veronte Pipe is explained. The next table details what is going to be covered:

Arcade trim

Neutral position value for the sticks

Local sources

External transmitter configuration (up to 2) and 1 virtual stick

Test Stick

Testing of the transmitter configured channels


Configuration of the stick matrices, offsets and transmitter priority

All these menus help the user in configuring the transformation of stick inputs into control outputs. Summarized, the following process is followed:

  • Stick inputs \(\boldsymbol{R}\) are named “Stick input \(r_{n}\)”, where \(n\) goes from 1 to the maximum number of employed channels of the transmitter. \(R\) values go through the \(YR\) transformation matrix (see Devices -> Stick -> Stick menu), which converts raw stick iputs to servo PWM signals. And become \(\boldsymbol{Y}\), which is named “Stick input \(y_{m}\)”, where \(m\) goes from 1 to the total number of actuators of hte platform.

  • \(Y\) PWM signals are corrected by adding an offset matrix \(Y_{0}\). After that, \(Y\) values are converted into \(\boldsymbol{S}\) values, known as “Actuator outputs \(S_{m}\)”. The transformation is performed according to the relation defined in Devices -> Actuators -> Physical for each actuator.

  • \(S\) values then go through the matrix \(US\), defined in Devices -> Actuators -> Logical, and become \(\boldsymbol{U}\), the “Control outputs \(U_{n}\)”.


If the \(YR\) matrix has not been properly defined, \(Y\) values will be greater than 1 but the actuator output will have the maximum \(S\) available.

A broader and more detailed explanation of the above can be found in Stick.